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(4 edits) (+2)

More feedback from other people can be found on the incremental db.

Improvement: The paddles should calculate which ball is headed their way that they are capable of getting in front of at their current speed. Currently they only care about the one target ball.

If the player's cursor is within the left 1/5 of the court, allow them to control the paddle's movement, adding interaction to the early slog.

An option to prevent the current target ball from getting stuck in a pattern, randomize the target spot of the paddle for the AI by about 20% of the paddle's width, such that the ball's target spot is in the center 40% of the paddle. (This suggestion assumes original pong's style is used, where the further from center a ball hits the paddle, the more angle is applied to a ball.)

Upgrade option: If the player's paddle AI has a 50% chance to fail to calculate if it can get in front of the ball, and the opponent is 100% correct success rate, an upgrade to improve the player's accuracy to find the correct ball to get in front of, and "improve" the AI's chances of missing. (Re-reading this days later, here is another shot at explaining this: If the first improvement above is implemented, the paddles are determining which ball they should get in front of. If instead of them being perfect in their prediction, they had some chance of being wrong, balls could get past them that they should have otherwise gotten).

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Thank you so much for feedback! 

Those are excellent ideas and I am going to keep them in mind for when I return to this concept.


Once I have a few more finished projects, and some better coding, under my belt I will return and expand this game.

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Its a meh - 15 min game

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the cpu bounce up upgrade is too insignificant for a one time purchase, it's just an additional level of bounce up rebranded

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great game!

multi ball = op

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I normally don't like incremental games, but this one was simple and short. I really enjoyed playing!

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it would be great if we could see how many of an upgrade we've bought

otherwise great game!

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0/10 would not reccomend was a great experience up until the *winning* screen, watching your bank account  fill up after maxing everything out is super satistying, sad to see a good game go so wrong because of the toxicity of the creator😂

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checked the dev for toxic comments and i dont see anything toxic and you made your account to make this comment so youre definetly lying to make people look bad

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It replaces "Winner" with "Weiner". it is not that deep

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Short and sweet! Nice work :)

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I actually like that the game doesn't take that long. It feels like I've accomplished something today. I enjoyed it.

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Fun idea, but the UI doesn't scale at all. It's hard to read.

Thank you for the feedback! I just uploaded a new build that should scale the entire game with the window.

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Much better, thank you.